Jon
On 1/7/98 2:31 PM jpr@vcnet.com proclaimed --
>In my experience this is totally wrong. Now remember, this is my
>experience :-). My Quakers /LOVE/ K56Flex. No, it doesn't care about
>asymmetrical speeds. Works like a champ. Quake ping times in the 100 -
>120 ms range. Smooth as glass on our local server. Now I can see how
>retrains might be an issue, but phone lines are good enough around here
>that retrains aren't an issue.
>
>The PM-3 with K56FLex is the single best thing that's happened to my
>Quake playing customer base -- besides ISDN of course. A 56k/64k ISDN
>channel rocks for Quake (no further improvement with 112/128k). 30-40k
>and low latency is all Quake needs.
>
>Jon
>
>PS -- And it blows the doors off of X2, which doesn't help Quake play at
>all (latencies are still real high with X2).
>
>On 1/7/98 2:09 PM jrichard@livingston.com proclaimed --
>
>>
>>Are these K56Flex users? Quake and similar games seem to like symmetrical
>>not asymmetrical bandwith which is what K56Flex and X2 provide (i.e. 56K
>>to the user, but only 33.6k back to the ISP). Also, the 56K protocols are
>>usually more prone to "start" and "stops" during transmission. This would
>>also explain why ISDN connections work flawlessy, since the bandwidth is
>>always consistent in both directions.
>>
>>Try having them disable K56Flex on their modems but still dialing into the
>>PM3 and see if things show an improvement.
>>
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